First of all, Twilight Princess is the game big enough. When it seems that the story comes to an end, it turns out that you only somewhere in the middle. And it’s not just in hours of the game, but the number of events that occur with the main character.
Plus, Twilight Princess continued the line Majora”s Mask and got revenge is pretty dark, but not depressing. However, the first time in a dark world (a player the first third of the game will have to navigate between “dusk” and “light”) is quite boring, and even the visuals don’t Shine paints (in the shadows), but if not throw the game is quickly drawn.
What’s the game about
Legend Of Zelda: Twilight Princess is a fairly well-known (outside of Russia) game of the genre “action adventure”, where the main character, Link (or whatever you call it there) to fight evil and save the Kingdom of Hyrule from absorbing darkness. In the first approximation, the story is not wholly new — we’ve been doing in other parts of the Legend Of Zelda, and indeed in other games with “fabulous” story.
However, as with all Legend Of Zelda, Twilight Princess takes most of history, and method of its submission. And, traditionally for the series, the storytelling for the most part goes exactly through gameplay and not through cut scenes.
What’s the difference? There is, for example, Gears Of War. The game is good, but if you remove out all the cut scenes, it turns out that you just go and shoot. All.
There are Uncharted (sometimes even quite reminiscent of “Zelda”) is approximately equal there. A lot of cut-scenes with plot twists, but the solution of puzzles, car chases, acrobatics (especially in the first and third parts, the second is with the narrative is not very connected) — everything is to be done to the player. And it’s more interesting than if we just shoot at enemies, and the narrative would be in the cut-scenes.
In Twilight Princess cut-scenes not so much, and they mostly dialog (without voice — text only). But in the game you have to do a lot of things. To fish, to ride on the big bird to solve puzzles to help the various characters, to bargain — and much more. That is, it is not something you can do in any role-playing game with open world is that you have to do at least the minimum to pass the subject. While Yes, the open world there is a (although, someone would have said that it is “pseudoarthritis world” — permitted this wording).
And, of course, battle with monsters, of which traditionally for “Zelda” the most interesting variety of dungeon bosses and mini-bosses.
For many games from the Legend Of Zelda a characteristic move from one world to another, as if parallel. In Ocarina Of Time the hero moves between the present and the bleak future, the Link Between The Worlds — between the usual Hirulog and his “evil” version. And in Twilight Princess link not only moves into the twilight that exists in parallel with the light (the first part of the game), but also changes its appearance.
Something similar happened in Majora”s Mask — there by using masks, link can transform into other creatures. Here, the second entity Link is only one wolf. But what a wolf! No, seriously, for the idea to play Linka-wolf (and how it is implemented) the game creators need to put a monument.
The re-release in HD
The original game Legend Of Zelda: Twilight Princess came out already in 2006-m to year. First on the Wii and later Game Cube. Now, in 2016-m to year, after 10 years, she made it to the Wii U. And became the second “Zelda” appeared on the console.
Interestingly, the first “Zelda” Wind Waker HD was a remaster, and also the original was released on the Game Cube. Even more interesting that Twilight Princess uses a modified engine from Wind Waker, although I can’t tell — the Wind Waker much more cartoonish.
So, on the Wii U we will play (or rather, you — will, and we are already hard at play) in Full HD resolution at 30 frames per second. But changed not only the resolution of the render, and not even just graphics in General.
But first on the schedule. Indeed, many of the textures are more detailed. Some redrawn (where a lot of patterns — they can be seen in houses and shops, some have imposed “white noise” (the texture of the stones). After more than half of the game we saw maybe just a few textures that are left unchanged.
That is why you should not believe those who say that the PC-emulator the version for Wii looks better than this remaster. It’s not true.
But not only changed graphics and added extra content. This special dungeon for owners of the new amiibo Link-the wolf (by the way, amiibo with the regular Link works too in the game — they can refill ammo once a day) and new items to collect: stamps-printing. You can use them to send messages over the network.
Thus, a great game became even better. Recall, the Nintendo Wii U has full backwards compatibility with Nintendo Wii — supports all games and accessories. That is, play Twilight Princess on the Wii U it was possible before but in low resolution. Now it’s no longer a problem.
Hey, Nintendo, we want Metroid Prime HD, you hear?
The Legend Of Zelda: Twilight Princess HD comes out on the Nintendo Wii U on March 4th, in the early spring (there is something symbolic). The game is difficult to assess — on the one hand, we can’t objectively put the maximum score for all parameters, with the other game, this is still from the category must have, miss it, especially the owners of the Wii U are inexcusable.
Although, one major drawback still note. Legend Of Zelda: Twilight Princess HD will be released for the price of a new blockbuster Nintendo, and it’s not quite fair. Somehow decided to remaster the price lower to put. In fact, many players will buy the game a second time, but any bonus programs even they are not is sad. But otherwise we were very pleased.
Overall rating: 9